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Every verified account gets one free vote per release. Boost credits ($1 = 1) stack extra votes on whatever you want most. When a release ships the tallies reset, and boost credits on things that didn't ship are refunded, so your vote keeps fighting.
New add-ons
Turns game data into a composable bar. Works with all GEC Add-ons and Data Brokers. Unlocks the full GEC template system used in Haul for placement anywhere.
Monitors game data for the Triggers you care about! Turns them into banners, sounds, and alerts. Shout out when you get that Drop!
Features & fixes
Haul's Vendor totals show how much gold you made selling and spent buying, but not *what* actually changed hands. This adds a per-item breakdown you can expand — every item you sold or bought, with quantity and price — so your vendor activity is as detailed as the rest of your session, while the totals stay accurate.
Haul logs gold you spend at a vendor or mailbox, but money spent anywhere else just vanishes from your ledger — buying bank slots, taxi and flight fares, trainers, transmog, and other gold sinks. This catches those too, recording them as expenditures so your gold-in and gold-out actually add up and nothing you spend goes untracked.
Track auction house prices so that we don't have to rely on a third party auction add-on like Auctionator or TSM for pricing data.
Shipped
Haul's movable bars and templates can show a handful of values today, but a lot of what Haul tracks isn't available to put on a bar yet. This fills that in so you can display any of your session data: - Mail gold, currencies, and kills as their own tokens. - A "last collected" value for every category, plus one universal "last" that always shows the most recent thing you picked up — whatever it was (a fish, a coin, a currency, a kill). - Per-hour rates for everything (XP per hour, rep per hour, and so on), not just gold per hour. Build your own at-a-glance readout of exactly the numbers you care about.
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